Globe Trotters
Oct, 2017
Globe Trotter is a sandbox game made during the “Connected objects” seminar that lasted a week. We wanted to create a game that can be played by everyone with an inclusive controller.
Type: Sandbox game
Platforms: Windows
Inputs: Alternative controller
Tools: Unity / Wwise
Tasks
- Making of the controller box
- Camera and ball movement
- Wwise and sound integration
The team
- Solène Bontemps (Artist)
- Yufeng Huang (Artist)
- Thais Arias (Designer)
- Lena Dobric (Designer)
- Clément Charvin (UX designer)
- Hélios Moreaux (UX designer)
- Antoine Chabroux-Wert (Sound designer)
- Yannis Attard (Developer)
- Antoine Le Lay (Developer)
- Fanny Prele (Developer)
- Victor Gallet (Developer)
- Clément Rondeau (Developer)




