Sana
Sana is a VR puzzle game made for the Laval Virtual 36h game jam. The HTC controllers are placed on the player’s feet, and he must accomplish balance re-education exercices to end the level.
Tasks
- VRTK integration
- Setup of the triggers (puzzle)
- 3D integration
The team
- Yoann D'Orlandi (Artist)
- Kévin Leclerc (Game designer)
- Soufian Maaté (Developer)
- Clément Rondeau (Developer)
The theme we choosed for the jam was : “Medical”, we quickly thought about using the controllers on the player’s feet and from this we get the final idea. This was my first VR and 3D game, it was a great exercise to learn both at the same time while getting the chance to develop on a HTC Vive device.
It was my first experience in VR development and the VRTK library helped us a lot to quickly setup a space where the player can move and interact with the puzzles. The time span was very short, so we had to be efficient in our development.