Chicken run is an arcade local multiplayer game made for the Grand Confiture de Jeu’s game jam. The theme was : “Rules” and we got 48h.
- Jump mechanic
- Level and game design
- 2D art
- Lucas Junker (Game designer / Artist / Developer)
- Clément Rondeau (Game designer / Artist / Developer)
The main difficulty on this project was to create an arcade character-controller, it was also the first time that I tried to create a platformer game in Unity. The physic is not well tuned in the end, but I was quite happy with the result and our game idea.